
- Trailed -
Development Time - (Solo Project) 1 year
Engine - Unreal Engine 4
Role - Lead Designer
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Trailed is a game of cat and mouse between two players, The Hunter and The Prey. When going through the game, players will use the different biome effects and the level intractables to outsmart and outmaneuver the other player.
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As the Prey, the player will be tasked with trying to avoid the Hunter for five minutes, at which point the player will be declared the winner.
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On the other hand, the Hunter will use sight, scent, and sound to track down the other player and tag them. Doing so will drop the Prey's health to zero, allowing the Hunter to claim victory.

Trailed
LaSalle College Vancover: Lead Game Designer
Platform: PC​
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A cat and mouse game of tag, where two players are using their characters strengths to outsmart each other, and claim victory. This project had a focus on Level Design, aiming to create zones within the map that were both mechanically and visually distinct from each other.

Greyscale
LaSalle Collage Vancouver: Lead Game Designer and Level Designer
Platform: PC​
A puzzle-platformer based around the idea of 'Arts and Crafts'. Greyscale challenges players to complete seven different levels, using coloured paints that gives the character different abilities once collected. Greyscale has a focus on Level Design, aiming to create a challenge that increased overtime, while also aiming to encourage players to think outside of the box when approaching a new puzzle.

Anigram
LaSalle College Vancouver: Level Designer
Platform: VR​
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Anigram is a VR experience, made while working with Liminal VR. The goal was a create a calming environment within a VR space. Allowing for players to enter, relax, and partake in breathing exercise over the course of five minutes.

Apple Adventure
LaSalle College Vancouver: Lead Game Designer
Platform: Android​
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Apple Adventure was a one-button game that was made within a single semester, and released onto the Google Play store. While it was available, the game went through the Google Play update flow. This game focused on having the player try and beat their high score by collecting apples before they fell to the ground.